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Editors contains: "Chard, Kyle"

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  1. Foster, Ian; Chard, Kyle; Babuji, Yadu (Ed.)
    The historical motivation for serverless comes from internet-of-things, smartphone client server, and the objective of simplifying programming (no provisioning) and scale-down (pay-for-use). These applications are generally low-performance best-effort. However, the serverless model enables flexible software architectures suitable for a wide range of applications that demand high-performance and guaranteed performance. We have studied three such applications - scientific data streaming, virtual/augmented reality, and document annotation. We describe how each can be cast in a serverless software architecture and how the application performance requirements translate into high performance requirements (invocation rate, low and predictable latency) for the underlying serverless system implementation. These applications can require invocations rates as high as millions per second (40 MHz) and latency deadlines below a microsecond (300 ns), and furthermore require performance predictability. All of these capabilities are far in excess of today's commercial serverless offerings and represent interesting research challenges. 
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